AP
Alexei Petrov
Game Developer & Unity Engineer
C#UnityGame DevelopmentRuntime Performance
Про автора
Alexei is a game developer who has shipped multiple titles using Unity and C#. He focuses on gameplay systems, runtime performance, and the serialisation and data-management patterns unique to game development. He writes about Unity scripting, C# async/await in game contexts, asset serialisation, binary data handling, and the intersection of game engineering and general software craftsmanship.