AP

Alexei Petrov

Game Developer & Unity Engineer

C#UnityGame DevelopmentRuntime Performance

À propos

Alexei is a game developer who has shipped multiple titles using Unity and C#. He focuses on gameplay systems, runtime performance, and the serialisation and data-management patterns unique to game development. He writes about Unity scripting, C# async/await in game contexts, asset serialisation, binary data handling, and the intersection of game engineering and general software craftsmanship.

Articles de Alexei Petrov